2/28 | 3.0 is delayed I have not had time to work on the project for like 3 weeks now, and when I did have time, I had more important things to do. I don't know when I'll release it, but probably not for awhile. I'm sorry for those that were waiting for this update, but I do a lot more than just Scratch and don't put much time into it. 2/1 | 2.4 is now available! I didn't want to make this update cause I wanted to work on 3.0, but the amount of comments about the issues made me make it. There will probably not be an update until 3.0 -Fixed an issue where the ball will sometimes not spawn when entering Freeplay -Fixed an issue where the Pause Menu cogwheel would not appear after closing some menus -Fixed an issue where Boost was C instead of SPACE -Audio settings should be fixed in 3.0 01/12 | 2.4 is canceled, 3.0 is coming v2.4 is canceled, and I am instead taking an extended amount of time to release 3.0, which rewrites the entire project, alongside adding more features finally. Please give me 1-3 months to get it out. Until then, the project will not be receiving any updates. 12/16 | Moving forward: 2.4+ Version 2.4 was expected to release yesterday, but over the past month I have been putting off development. I have come back to make some small changes, but it's not done quite yet. Currently, those changes are only available on the Beta project as they aren't quite ready to move over here yet. For now, don't expect 2.4 until early next year. 11/18 | 2.3 is here! The next major version, 2.3, is now available! This is by far one of the largest updates to meet the project, but the project is far from done. You can find the patch notes below: PATCH NOTES: -Removed "BETA 2.3" from title card -Item Shop is disabled for now -Removed "Welcome to Beta!" from Menu Text -Slightly resized the Pause Menu -Removed Training background placeholder -Removed "TR - " from Freeplay and Exhibition -Removed testing costumes for Map Walls -Rewrote the Map Ceiling code -Removed unused displayer for text -Background color slightly lighter -Removed testing 'What a Save!" Quick Chat (Unused) -Changed "SHOW GAME SETTINGS" to "GAME SETTINGS" to be the same as the actual game. -New car models! Octane got the most changes, but the others were also slightly changed. -The internal car color has changed! No longer the default team color, but instead Cyan with an applied color. This allows all 255 color combinations for both teams! -New "Team Selector" So you can switch between the Car/Boost Color Settings -Replaced old car models in Garage -Removed test models -Removed Touch Control Customization & Audience Movement settings -Fixed Freeplay closing if you exited an Exhibition match before the timer ran out -All new Challenges menu look -Fixed issue with Settings button not appearing after leaving a game -Fixed issue with "Menu State" breaking the back button -Both teams scoreboards are now in one sprite -Removed language costumes for the garage team selector -Updated P2 Boost color -Fixed issues with Boost Color switching to 135 when entering a game