This engine is intended to be used for Undertale Deltarune Fighters since I'm trying to move away from the Griffpatch engine. Currently, it is buggy and needs a lot more content, but it's a good start. - This is a work in progress. - Player 1 Movement: Arrow keys. Attacks: Just M currently. Player 2 Movement: AWSD keys. Attacks: Just C, currently. Space to see the hitboxes. 1 & 2 to switch stages. Bugs: The main bugs so far are hitboxes, specifically to the platforms. Gonna have to fix that. Why do the hitboxes get rid of end lag pfft-
Toby Fox. Myself.