speed-o-meter goes up to 280 pps (pixels per second) use if lag: https://turbowarp.org/867628242?fps=40 z to sprint x to dive space to bounce alot and you can jump and yes, floating point overflow does exist in scratch (i tested it) also the counter on the left is distance (scroll x) the one under the left counter is floor type (tells you how much floor sprites you got through), and the right is digits (digits in left counter)
my pb: 3177686.45394 i'll add more later yes, Monday left me broken landmarks --------------- (-)0 (og) (-)90000 (glitched skybox texture) (-)169750 (skybox loops) (-)260000 (another skybox glitch texture) (-)343000 (white void) (-)1133568 (Eiffel tower) (-)1200000 (darkness starts) (-)2200000 (fully dark) (-)24000000 (quietness) (-)24025525018 (sea level) (-)1450690742764 (moon) (-)10000000000000000 (floating point reached or is it?)