Welcome to Falling Apples! All instructions are in the game, but I'll write them here too. To play, select a level. When you play Easy, the apple falls slow, when you play Medium, the apples falls a little faster, and when you play Hard the apple falls faster. When the apples start falling from the tree, you have to click them to catch them. Don't let them hit the ground! One thing, the highscore is for all levels, so if you got a good score for Hard, you might not get the highscore because someone playing Easy or Medium probably got a better highscore. If you want me to change that, please comment. Enjoy!
This project started off as a project for my Digital Media class last year, and after we worked on it for a while, I forgot about it. Recently, I looked through some of my old projects that I didn't share, and found this one. I worked on it for a couple days and made the different levels; it had originally been only one speed. The main coding was done in class, but all other coding was done by me. The tree background and the apple were drawn by me.