rgp - hard mode; edited by @-abstracted-; @polkmnq6 for the original game. click "up" to jump and "a" to stop. here are some helpful tips: while jumping right next to spikes, your x speed will decrease a tiny bit (which sometimes gives you an advantage). you can press & hold up while jumping on the corners of blocks and it acts as if you were on normal ground. one of the most powerful glitches in this game. if you jump from a different height next to spikes, you can hold up and the player won't touch the ground and therefore it won't touch the spike. you can use this to get past spikes next to walls. ---------- 1% by me i made ALL of this in like 1-2 minutes. not including the platforming script and level generation, @polkmnq6 did that for me :) every level is randomly generated (it has a "d"; it's past tense) and it is possible for a level to be impossible; in this situation, press "space." i'm working on making it all possible. my idea is to analyze which patterns are impossible and edit the generating script so that these patterns don't show up. heart and star if you like it and see my other projects at @-abstracted- #platform #cube #jump #spikes #random #randomly