- mouse to draw - c to clear screen -arrow keys to control ball - r to reset ball This engine is meant to have as realistic physics as possible, so there is NO wall jumping and you cannot change direction in midair.
Scripts roughly based on @griffpatch_tutor's platformer tutorial: https://scratch.mit.edu/projects/67727504/. Graphics are by original. Check out a game based on this engine at https://scratch.mit.edu/projects/87710847/.