M for Mute & Unmute Music T to spawn Dummies Press 1,2,3 or 4 to equip weapons WASD or arrow keys !!!WARNING!!!IT MAY GLITCH OUT FOR SAMSUNG COMPUTERS, CUT OUT CERTAIN EMOJIS, OR BLOCK CERTAIN TEXT!!!
(Credits to Gamer_CoderXX for helping massively) @Gamer_CoderXX @zscratch @Coding_WithTeo @CodingBryan @Gamer_CoderXX has taken many parts of the game and improved and made a new item asylum game. Link to the game:(mobile friendly)https://scratch.mit.edu/projects/889064195/ Update Log V1.0-Released! Currently has a weapon called Milk. V1.1-Added Medkit and Axe and Added Dummies. V1.2-Added Gender Reveal and made a map and added E V1.3-Added Descriptions For Milk, Medkit, Axe, and Gender Reveal. V1.4-Added a name for the map in V1.2. It is called ffa_classic.Added ffa_night,ffa_woods, and ffa_city. Added Mute & Unmute Music (Press M ) and Added Death Messages. V1.5-Added lobby_tv, lobby classic, added voting, loading screen with facts, and fixed bugs. V1.6 - BIGGEST UPDATE! Finally fixed all weapons as the only weapon that worked was gender reveal ( abit ). Nerfed Milk and gender reveal, Buffed axe, Added sound for gender reveal, added a working timer, revamped the whole lobby voting system, new dummy mechanics, new Bars to display everything, the game runs smoother, upgraded lobby_tv, gender reveal has NEW animations from the old one, NEW CREDITS to buy purchasable kinds of stuff coming soon and ZOMBIE SURVIVAL: BLOODPOND. Different dummies spawn with random weapons to attack zombies but they can become zombies and spawn with the weapon. If you touch the lava or die, you will become a zombie. When you are a zombie, your goal is to help your team of zombies survive and kill the remaining players. If you win as a player, you are granted 150 Credits. If you win as a zombie, you are granted 30 Credits. ENJOY!!!!!!!!!! V1.7-Added ffa_lava and improved the font of the text made zombies spawnable (kinda glitchy) and added barriers to prevent going near the edges. V1.8 - Added physics!! In maps ffa_classic and ffa_woods, the trees are now solid and you cannot phase through them. Woods is a bit squeezy and added a settings menu with rotation options and more stuff coming soon. Fixed 3 bugs. 1 severe. Changed the border as the old border made NONE of the weapons work. Enjoy!! V1.9 Quality Of Life Update! 3 NEW settings options and fixed some lobby bugs and trees spawning in ffa_lava, added a 1 in 8 Tredecillion chance to spawn either a blue or red moon in ffa_night. Fixed more bugs and fixed some physics. V2.0-Added a Menu and added resetting and leaving the game fixed some bugs and made Scratch Cat smaller. V2.1-Added the effect "Poison" and Fire when touching a Zombie (1 in a 51 chance) (Fire also gives the "Poison" Effect.) (Will add a healing potion and shop and other potions soon) V2.2-Added a Regeneration Potion and added the use of credits. V2.3-Added a backpack in the shop, changing the ambiance of the red moon and the blue moon, and Part 1 of upgrading potions. To upgrade potions, first, find a Fermented Zombie Eye with a 1 in 25 chance of killing a zombie, then go to the shop and get a regeneration potion (requires 250 credits. To get credits, kill dummies and zombies, play rounds, and your in-game time.) then look at your backpack. Currently, you will only see the regeneration potion, but soon there will be a Fermented Zombie Eye in the backpack, Then go to the brewing stand in the menu (currently you don't see the brewing stand) and put the Fermented Zombie Eye and the Regeneration Potion to get a Regeneration Potion II. V2.4-Added a secret lobby and fixed the timer.Added ffa_game and added 2 easter eggs. V2.5-Added Strong Dummy. (Warning strong dummies are too op.) V2.6-Removed Strong Dummy and added a boss. V2.7-Made Milk throwable and made boss_sage WAY harder and Milk's new ability is WAY TOO OP. V2.8-Nerfed Milk by removing its ability. V2.9-Added Kentucky.Will add more sound effects in the next update. V3.0-Added sound effects and made the timer actually work by sending you to the lobby when the timer is 0 and made it so that when you defeat boss_sage, it will send you to the lobby even though the lobby is kind of broken because it will keep switching backdrops. Tags ( IGNORE )