»» slimeshots beta »» a shooter game by @minimaldevs »» ❤️ + ⭐ if you enjoy the game! /!\ Constantly being updated, please report bugs in comments /!\ CONTROLS: » Click to shoot (cooldown 0.3s, reload 1.5s, 8 ammo) » WASD or < /\ \/ > to move » Defeat slimes for a coin to spawn randomly » There can only be 1 coin on the screen at a time » Collect 10 coins to upgrade your weapon. This decreases the shots required to kill an enemy » From then, every 10 coins you collect gives you a bonus ❤️, for up to ❤️❤️❤️❤️❤️ total lives » Avoid slimes! ENEMY TYPES: GREEN SLIMES - 1HP Info: Green slimes spawn at the start of the game. Frequency: 0.8 - 1.6 seconds BLUE SLIMES - 2HP Info: Blue slimes begin spawning after 30 seconds. Frequency: 1 - 2 seconds ⚠️ If your weapon has been upgraded, this slime only has 1HP. PURPLE SLIMES - 3HP Info: Purple slimes begin spawning after 60 seconds. Frequency: 1.2 - 2.2 seconds ⚠️If your weapon has been upgraded, this slime only has 2HP. MAGENTA SLIMES - 4HP Info: Magenta slimes begin spawning after 90 seconds. Frequency: 1.4 - 2.4 Seconds ⚠️If your weapon has been upgraded, this slime only has 3HP. DARK SLIMES - 5HP Info: Dark slimes begin spawning after 120 seconds. Frequency: 1 - 2 Seconds ⚠️If your weapon has been upgraded, this slime only has 4HP. Comment what else you would like to see added! CREDITS: All coding & art by @MinimalDevs (me) Outline of the enemy sprite from @thechaotic (art of the sprites by me) Music by Toby Fox CHANGELOG: v1.0.4 all slimes on screen are cleared at 10 coins v1.0.3 +1 HP is added at 19, 29, 39, and 49 coins v1.0.2 added movement notification after 5 secs v1.0.1 updated spawning mechanics v1.0.0 release, added music ✦ MD software 2025 ✦