I've revised the lore to make it simpler. STORY: Finding yourself in an alternate world in the future, you happen to see your world, reality and everything in ruins. You happen to realize that many little things that can ruin the world can make big consequences. After you think of all the things you have done, you realize that climate change caused all of this, and you must take action in the real world. Sharp, thick thorns on the ground made by plants and faraway lava threatens you to start exploring. Weird chomping plants are also there. As you start to explore, you want to get out of this distorted reality to start helping the real, legitimate world, and hope for a better future. After you go through the 2D reality, and start to see it in 3D, you start to see no more weird and hostile plants, but lava dropped from far volcanoes is now present. You see a glimmering object that you think may bring you back to the world. The player navigates through the scavenged, ruined 2D and 3D pixelated world (hopefully), trying to find something that can revert the reality back to the real world. THE LEVELS: If all of us agree of the 2D scrolling and 3D Isometric theme, then we can finalize this idea. We can make 2-3 chapters (each one containing 3 levels), where the first one is in 2D and second and optional third would be in 3D. The idea is that we include the "thorns" and moving chomping plants in the 2D world and add lava in the 3D world.
I didn't make the assets yet, even though I started.