This is the method I use to make infinite sizing. It can be paired with the out of bounds method to get literally any position. I've can very easily get x/y to infinity. :) Though when it gets REALLY big it starts to glitch lol. (2026 me: fyi this is due to floating point imprecision errors) I get the 0px costume by pressing convert to bitmap and then to vector and it just goes to 0px ¯\_(ツ)_/¯. I also have another method but I'm gonna keep it a secret. >:) https://scratch.mit.edu/discuss/topic/693522/