(Final note - <<<I added a zombie, i hate this project now im moving on>> ) AIM - Left and right arrows SHOOT - Spacebar SWITCH GUNS - S TOGGLE LASER - broken ,,<<Outdated message: This is the start to a tower defense game, currently there are no enemies, I have implemented a weapon switching system, changing bullet speed and interval speeds, I only see myself adding zombies to this game, If someone sees this I encourage you to remix it and add what you can, I'd love to check it out in a few months. -Soon to be ready feature- as well as civilian running [fear speed] that can increase if (monster/zombies) get close to the base through the created variable under the name "Fear level", civilians will run in hurried circles the feature will work once (monster/zombies) are implemented to affect the variable.
Game Idea I have from this Prototype Project: When using the rifle it reminded me of the squid game gun from red light green light, I think it could be cool to play as a squid game employee trying not to get fired by quickly shooting all contestants that move after the light is red, please comment if this sounds fun or interesting as a game to play. Facts about game: *Random civilians on every start. *Made so far in two hours *Shadows made from duped sprites changing ghost effect and lowering brightness *Smoke from switching guns can break if spamming S over and over creating a laggy dust storm. ! Sounds ! SuperPhat - Sniper Rifle shot (Freesound.org) https://freesound.org/people/SuperPhat/sounds/514228/