Press space to continue on any slides. Use numbers 1-6 to swap gravity to get the cubes to their assigned slots. 1 - Left wall 2 - Ceiling 3 - Front wall 4 - Back wall 5 - Floor 6 - Right wall
Credits: Everything is original except for the music. The music was made by Onur Çelebi. These songs were from Pew Pew 2, a game app made by Jean-Francois Geyelin. There are three songs, "Space Destruction", "Space Wars", and "Whispers in the Dark.". -------------------------------------------------------------------------------------------- Bugs/Glitches: -Music errors: --Unexpected pauses --Low quality -Program errors: --Laggy animation --Slow --Animation has to finish before continuing -------------------------------------------------------------------------------------------- Project Notes: Version 00.00.01 completed on November 10th, 2015. Version 00.00.02 completed on November 10th, 2015. Version 00.00.03 completed and published on November 10th, 2015. Version 00.00.04 completed and published on November 10th, 2015. Version 00.00.05 completed and published on November 10th, 2015. Version 00.00.06 completed and published on November 10th, 2015. Version 00.00.07 completed and published on November 10th, 2015. Version 00.00.08 completed and published on November 10th, 2015. Version 00.00.09 completed and published on November 10th, 2015. Version 00.00.10 completed and published on November 10th, 2015. Version 00.00.11 completed and published on November 10th, 2015. Version 00.00.12 completed and published on November 10th, 2015. Version 00.00.13 completed and published on November 10th, 2015. Version 00.00.14 completed and published on November 10th, 2015. Version 00.00.15 completed and published on November 10th, 2015. Version 00.00.16 completed and published on November 10th, 2015. Version 00.00.17 completed and published on November 10th, 2015. -------------------------------------------------------------------------------------------- Notes: I have had the idea of a puzzle game where the player has to swap gravity to solve a puzzle for about a year now. I would like it to be first-person with three different modes: puzzle mode, boss mode, and timed mode. Puzzle mode is this project here where you swap gravity to get things to their assigned places. Boss mode is where you are the player and you get a glove that can swap gravity. (The animation in the beginning shows his discovery of the glove.) The first few levels are introductory, but then the levels get progressively more challenging and at the end of each group of levels, there will be a boss to defeat. Last, but not least, timed mode is basically puzzle mode with a timer.