[this is ancient, but I decided to post it because the written system is actually pretty robust! have fun :)] - heyo! - visuals baybee! just lineart so far, but i’ll,,,, eventaully figure out the coloring thing. - the problem with creating huge lineart variability is that the coloring is incredibly terrible - debating whether i should create individual sprites for each of the thirty colors or play around with scratch hue shifting to get those thirty colors without the actual trouble of coloring [spoiler: i did neither]