Bug log: all updates are in player 1 rather than in all, relook at code for thing(patched) all clones still showing up(patched) Camera Blocks by S00TF00T
Multiplayer mostly used from Griffpatch's multiplayer tutorial(Adapted) Client vs Server side ------------------------ Client:-(Gameplay)-Collisions, attacks, multiplayer souls will stay same color(Client will change, blacklist colors used in battle), player attack-(Menu)-All menu is client side apart from the rooms -------------------------- Server:-(Gameplay)-Player Health/positions, player stats(love tracked as sort of exp system)-(Menu)- Room generation(stored as numbers for stats as well as player creating room/players in room)