Welcome to Rock Paper Scissors simulator! You can change the amount, size, speed and symbols of the rocks, papers and scissors. Attention: If you choose the amount and size too high, the signs won't fit into the screen. Also if you choose the amount too high, that will probably decrease the FPS. If it gets too slow, you can of course use TurboWarp: https://turbowarp.org/875311925 If rock hits scissors, the scissors become rock. If scissors hit paper, the paper becomes scissors. If paper hits rock, the rock becomes paper. Eventually only one will survive. After the simulation you can look at some statistics which show how the amount of rocks, papers and scissors changed during the simulation. The end of the game is already determined after one sign becomes "extinct" (which is represented with the green line in the graph). Especially if you have chosen a high amount of rocks, papers and scissors you'll probably be able to see how the "populations" of each sign influence the other's and discover some interesting patterns :) You can play a little animation too. This can also be played as an alternative form to the normal Rock Paper Scissors (https://en.wikipedia.org/wiki/Rock_paper_scissors) if each person guesses which sign will win. Some graphics are from these websites: - https://www.istockphoto.com/de/vektor/bunte-handsymbol-set-gm1395632555-450673708 - https://commons.wikimedia.org/wiki/File:Rock-paper-scissors.svg The sound effects are from the Scratch library