Blow up tanks and have fun! Turbowarp reccomended Turbo mode not recommended Be prepared with a decently chunky graphics card, (unless you want a free lag machine). Play at your own risk. If your graphics card maybe isn't that sizable and you still want to see my awesome project please make use of the lag variable. Cursors: Cursor 1: Move: WASD Click: E Ready/not ready: Q Cursor 2: Move: IJKL Click: O Ready/not ready: U Tanks: Tank 1: Move: WASD Turret: QE Fire: Z Tank 2: Move: IJKL Turret: UO Shoot: M quack
The REMASTERED 2nd version. Enjoy! Thank you @Jellyone for your ideas and advice. I got ideas from https://scratch.mit.edu/projects/196319452/ V 1.0 Initial release (https://scratch.mit.edu/projects/559637795/) V 2.0 2nd version initial release V 2.1 Foundation of game mechanics (home screen, animations, scrolling movement) V 2.2 Game is playable for 2 players!!! V 2.3 Secondary game mechanics (walls, tank changing) V 2.4 Play again button V 2.5 Upgrades V 2.6 Game is now playable for 3 players!!! V 2.7 Off map movement prevented V 2.8 Multiplayer mode completed V 2.8.1 Aiming marker added V 2.8.2 Reload upgrade added V 2.9 Bullet speed increased V 2.10 Minimap added V 2.11 Smoother tank movement The maps are 8x8 cubes used the map list to make custom maps add 8 numbers in each of the 8 rows to make the map 1 is normal grass Same for walls, but 16x16 1 is a wall 0 is empty