▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄ Press Space/Click the tab in the corner to see the health bar that stays for the entire project fr the simplest AYS engine ever i think This is your average ays engine that does stuff. you remix, you make ays, and uh yeah idk I recommend you use @takaminnto's chart converter. https://scratch.mit.edu/projects/980119968 ▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄ Want to use SpideyPlaysMC's camera? Go here https://scratch.mit.edu/projects/906626397/ ▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄ ☆ @SquigglyTuff . Making AYS a thing ☆ @TheManCam_V_2 . Originally made Opponent/Bfcat's concept art or smth like that ☆ @VoodooCursedPyroSoul : Made health bar
[Date shared originally if it gets unshared: July 18 2023] ▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄ @SquigglyTuff for ays trend and stuff @SpideyPlaysMC for the hold notes converter ▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄ Update log or something 7/18/2023 : Engine release awaoowaaooaogw 8/11/2023 : New default note skin 8/14/2023 : V1.5 yayay :D -- [Added 3D vector noteskin, new thumbnail, new opponent (@_KapiFNF_ for it), Credits thingy (@Minirag for the smooth glide code for it), new song (@_KapiFNF_ for the cat chromatic), reanimated Giga, and a bit more] 8/16/2023 : Changed BF a bit [no more -90 degrees] 8/14/2023 : V1.6 or smth -- [New sprites for BF and GF, changed placeholder song (Lurking D-sides from Vloo Guy) and small tweaks to background code] 10/8/2023 : V2.0's out -- [SpideyPlaysMC camera converter boo /j, Redid GF a bit, new enemy sprites, changed song again, and uh yeah idk. How to use is in the project btw cuz im too lazy to make a tutorial rn, and a modified HP bar made by , and just edited by me lol] 10/10/2023 : Old camera archived because I tbh didn't like the camera. (it was a bit confusing to possibly a few people too) 10/23/2023 : New sprites for BF, new song, changed tick code a bit, changed hp code [Space or click/tap the purple dot in the corner to show it] 10/28/2023 : Changed background a bit, improved camera coding, new song, and changed hp thing a bit [SO ITS EASIER TO USE TO CHANGE THE COLORED THING] 11/6/2023 : New Gf sprite, fixed hp bar 11/21/2023 : V3.0 release wowowo (new bf+placeholder sprite, tweaked background, fix hp bar position, ect.) 11/28/2023 : V3.5 release (new sprites for bf+gf, new icons for hp bar, changed placeholder background + changed song) 11/28/2023 : New menuCredits sprite 1/21/2024 : V3.8 update I guess (new song from ourple guy, new arrow skin, and new sprites [rip bf cat as placeholder enemy], and tweaked some stuff) 1/29/2024 : Added V3.5 BF sprite back (animated a bit, wow) 2/4/2024 : BF CAT OPPONENT BACK REAL11!!!!111 2/7/2024 : fixed dot and offscreen costumes not in enemy sprite 2/17/2024 : Small tweaks to background, tweaked Gf sprite, tweaked opponent's idle, left, and down pose, tweaked Bf sprite a bit, changed song, tweaked creditsmenu sprite. 3/1/2024 : Tweaked (almost) the whole engine completely 4/2/2024 : Tweaked stuff (icons were changed but theyre still placeholders till i draw some actual icons fr) 5/10/2024 : Engine remaster completely, V0.1 is here now for the remaster-ness (Tweaked camera again, new sprites (opponent idle needs to be remade), hp bar by VCPS, new placeholder song, and a bit more. Basically engine overhaul Igues) 12/17/2024 : Unfinished 0.2 release (New sprites, tweaked bg coding a bit, new placeholder song, tweaked flash/fade mech, added lyrics event, reworked credits menu, tweaked hp bar to rise up as the popup goes down when activated) 5/13/2025 : Changed pose delay from 0.05 -> 0.1 3/7/2026 : Changed BG, new song, made all stage variables only for the background so it's less clustered, new sprites, tweaked camera beat code (beats left and right) and uhh new icons idk 3/18/2026 : made the hp actually drain cuz i forgor yeah