Use WSAD for steering SPACE for faster acceleration and no speed limit. Click the sound icon to cycle between mute and unmute The drifting ability of the Vessel can be changed by varying the "DriftRatio" variable, higher amounts mean the vessel is gonna be more 'slippery'. (recommended range is 10-50) In the physics sprite there is a comment with instructions to turn the Drifting Space Vessel into a Drifting Ground Vessel (car)
This is a simulation of a drifting spaceship, it can be used as a simple game, though it is meant to use in YOUR projects and games. This physics script works most of the time. No promises made here though. The physics get wonky above 50 speed units. Please note that this IS NOT a real physics engine, so any bugs or questionable behavior of the Drifting Space Vessel is to be expected.