use the mouse scroll to zoom in and out click and drag around to move the camera this game starts with 6 species after you click the green flag I recommend the 5 simulation speed setting it's not too slow and not too fast either. do not try to use 100 simulation speed as the more speed = the less accurate result or even break the simulation use turbowarp for faster results and less laggy experience https://turbowarp.org/876620478?clones=Infinity&limitless --- Notes and Credits --- this is a game about cells Microcosm Life v1.0.1 they evolve and it does not have a neutral network to control the evolution at all (they have a 1 in 2 chance of mutation with the requirement of needing to have enough energy if succeeds then the cell will mutate on such as speed, size, flagella length, energy storage, etc. If not then they will duplicate their old self without any mutation) natural selection will do the job of choosing the best cell species that has the highest chance of survival the end of the game is when there is only one species left then you can restart the game because nothing will happen Here are some results that I have in this simulation -some cell species might become so small that you can't even see them EVEN WITH MAXIMUM ZOOM -some cell species might just stay still to save energy, their size is sometimes big and grow, duplicating really fast and sometimes they might just duplicate a moving cell to explore more space to grow -there are more interesting results I have with this game but try it for yourself! ---STATS Flagella - Allow For Longer sensing, Longer Flagella will cost more energy (can be mutated) Sensing Range - If the other cell is in the range and is not its species then chase it, Costs a bit of energy (can be mutated) Speed - Allow For Traveling, Higher Speed = Cost more energy (can be mutated) Size - Allow Cell to consume a 1/3 size smaller cell than it, Larger size = Costs more energy (can be mutated) Size Changing - Allow the Cell to change its size faster if does not reach its maximum size (can be mutated) Maximum Size - Limit the size (can be mutated) Maximum Energy Storage - Limit the energy if overload for example if the energy is greater than 100 which is a maximum then it will limit the energy to 100 (can be mutated) ---Energy Calculate by Energy lost by - Passive Loss = (FlagellaLength/35 + Size/400 * Size/400 + SensingRange/100)/5 *-1 Movement Loss = (Speed/200)/5 *-1 Change Size Loss = ChangeSizeRate * -1 Health Repair Loss = -0.02 * (CellSize/300 + 1) Duplicate Loss = Max Energy/1.5 * -1 Mutation Loss = (Max Energy/1.75 + Max Energy/1.5) * -1 - Energy gain by - Cell gains 0.4+ Energy. passively every single step Cell gains Prey Size/5 Energy. after consuming the prey - Duplication Calculate by - Energy > Max Energy/1.5 = Duplicate Energy > Max Energy/1.25, ran(1-2) = 1, = Mutate