*USE TURBOWARP FOR PERFORMANCE BOOST* https://turbowarp.org/876691679?limitless&clones=Infinity&offscreen&interpolate Sit back and watch AI try to reach the goal as fast as possible. If you want to modify this, there are multiple parameters you can choose to change. • amount - the amount of different AI players trying to reach the goal. max is 290 due to 10 clones being used for the generation display. • equality - how close to the original value the mutated value will be. the lower the value, the farther the mutated value will be from the original. 1 is complete randomness, and 10 is what is used as the max in this project. • gravity - how much gravity the player is affected by • jump - how high the player can jump (affected by gravity, not by friction) • speed - how fast the player can move • friction - how rough or smooth the surface / air resistance is I'd not mess with slope, it lets the player climb up to 45 degree angles, but you can tweak that if you wish.
All artwork by me Insprired by b2studios HOW IT WORKS: This project starts off with multiple clones of a player that have random inputs. These inputs have a slight chance of leading the AI to the goal. After that generation, a majority of the other AI will follow the footsteps of the winning AI's inputs and, with random slight mutations, some AI will be even faster than the older generations, and the cycle continues! BUGS: • It seems like it can get slightly worse from generation to generation due to lag but generally it will go upwards. Tabbing off the project can lead to lag, but I can't fix that. IDEAS: • More info • Asks you for how many clones to use at start • Other (also if you modify one of the ai's inputs to be 011011011011011011011011... it will win VERY FAST.)