Help me figure this out (i replaced the "_Mob" list with "mob?") press "q" to change values in the _mob list Each index value's purpose is in the notes and credits IMPORTANT!!! You can only spawn zombie pigmen or cows from the spawn eggs. (so it is easier to see the list.)
1 - ID 2 - Show mob? (e.g. if mob is outside screen) 3 - Position in level 4 - x position 5 - y position 6 - direction facing (1 or -1) 7 - "StateP" (something to do with mob's AI) 0 = Idle? 1 = looking / moving 2 = Pursuit/Attacking/Fleeing/Following (tamed) 3 = Jumping? 3.5 = angered(hurt) hostile mob 4 = falling/jumping (air block below mob) 8 - ? 9 - Y velocity (like the s_y variable in Steve) 10 - Damage taken (to mob) 11 - health 12 - ? 13 - ? 14 - Flow Direction (water) 15 - Something to do with attack cooldowns? 16 - ? 17 - ? 18 - ? 19 - ? 20 - ?