Welcome to the final chapter of Rainball! It's probably my biggest project yet, with a large, maze-like world to explore, challenging puzzles, and intense boss fights. Make sure to read the instructions on the top right corner of the screen in the first few levels. Don't worry if you die: the game autosaves (indicated by a save icon at the bottom right) at key points! In addition, I've made it so that you don't have to have played the previous games to understand this one. Still, playing all the games will provide a fuller experience. #games #all
The other Rainball games can be found here: https://scratch.mit.edu/studios/35438042 ----CREDITS---- **Graphics** Fire GIF in final boss sprite from GIPHY Final boss fireball GIF from Tenor Final boss death explosion GIF from Tenor **Music** "Hornet" by Christopher Larkin from Hollow Knight "Power Trip" by Boom Kitty from Geometry Dash "Airborne Robots" by F-777 from Geometry Dash "Milky Ways" by Bossfight "The Moon Lord" by Scott Lloyd Shelly from Terraria "Servants of the Scourge" by DM Dokuro from Terraria Calamity Mod "Universal Collapse" by DM Dokuro from Terraria Calamity Mod **Sound Effects** Heal SFX from Samuel Francis Johnson on Pixabay Rumbling SFX from Placidplace on Pixabay Low boom SFX form Submority on Pixabay Fireball SFX from Pixabay Big fireball SFX from GregorQuendel on Pixabay Rainbow beam SFX from VoiceBosch on Pixabay End sound hum SFX from Samuel Francis Johnson on Pixabay Gaster blaster SFX by Toby Fox from Undertale Big explosion SFX by Toby Fox from Undertale God of Hyperdeath text SFX by Toby Fox from Undertale Dark Beast Ganon hurt SFX from TLoZ OoT Dark Beast Ganon death SFX from TLoZ OoT Enemy/bosses hurt/death SFX from RotMG And finally, thank you for playing!