Math project.
This is an elo simulation for tens of thousands of bots! It beats the 300 clone limit, giving them all personalities to challenge higher or lower rated opponents to gain elos. The simulation is 2-player based. Winning, losing, or drawing is based on probability of 1 thru 2. Elos can be used differently. Elos can be used for seeing how capable you are in games, such as chess or tennis. The lowest elo is 100, and the highest is 3200 (for this simulation, to prevent a bajillion elo). Elo is gained or lost in this simulation comparing the elos. If lower elo beats higher elo opponents, their elo will increase a lot, and the higher elo will decrease a lot, and vice versa.