USE TURBO MODE AND DOUBLE GREEN FLAG!! Click to create a hole in the ship, click AND press space to patch a hole, and press p for pumps. Left and right arrow keys to pitch the ship. to switch between ships, numbers! H to start a hose on the the compartment selected. Any ideas for the game? Ideas that are too complex to be integrated: Holes - This project DOESN'T rely on pen to generate the ship, so it's VERY HARD to add holes that follow the ship. Splitting Physics - Downright insane because, again, this project doesn't rely on pen to generate everything, so each splitting scenario would need its own sprite, so no.
--------------------------KNOWN BUGS-------------------------------- -titanic model unstable ----------------------------VERSIONS--------------------------------- 6/28/2023- Initial release -------------------------no updates for 10 months lol-------------- 4/16/2024-Underwater damage update & BUG FIX 4/17/2024- Separate bulkhead flooding bug fix 4/17/2024- LEFT BETA!!! 4/22/2024 The Ship can now capsize and will sink when capsized, you can now turn the ship right or left using the arrow keys 4/24/2024 Attempted to add capsizing physics-failed 4/24/2024 Accuracy update. 4/25/2024 Accuracy update removed 4/26/2024 Final plunge physics made 5/2/2024 Added turbo mode reminder 5/29/2024 Added a tutorial for adding your own ships 8/2/2024 Added a limit to flooding 8/31/24 Added Titanic! Also removed the flooding limit! 9/1/24 Removed a forever function and now the simulation is way faster and changed sinking for realism! 12/16/2024 actually changed the image 5/7/2025 - Edited the thumbnail 5/14/2025 - Attempted to speed up the simulation(Failed) 8/15/2025 - Fixed hose 10/2/2025 - made the compartments flood more evenly (Discontinued until further suggestions) In case if you are wondering how this works, it works by making a bunch of clones of "water lines"(you can see them). When a compartment touches one, it changes a part of the code so it counts it as more buoyancy. It then calibrates everything to decide how the ship should behave. It does have a variety of bugs but it works. This system is just the system Navy Simulator, a Roblox game, uses. this is my flagship project out of 340. I can't believe I have been on scratch for over 6 years... when did I start? 2nd grade? dang...