Controls: (All moves (including dash) goes towards crosshair) WASD - Move Q - Dash Press 1 - Ice Moveset Press 2 - Mochi/Dough Moveset (Highest Effort) Press 3 - Gomu/Rubber Moveset (WIP) [Moveset Controls] ICE MOVESET: E - Ice Daggers R - Ice Spear Z - Ice Stomp X - Ice Pheasant C - Ice Age MOCHI MOVESET: Click - Mochi Punch (uses up 1 M1 charge) E - Mochi Anemone R - Burning Mochi Punch (WIP) Z - Chestnut Mochi (HOLD) X - Infinite Mochi Barage (Follows Mouse) C - Mochi Buzzcut (WIP) (V is experimental) GOMU (RUBBER) MOVESET: Click - Gomu Pistol E - Gomu Bazooka R - Gomu Gatling (HOLD) Z - (TBA) Gomu Fireworks X - Gear 2 (No use as of now exept for improved dash) (needs at least 50 rage bar and uses up rage bar) Increase rage bar by using Gomu moves (and gain passively)
Remember to like :D Also give suggestions for fruits/moves WIP (this game isn't meant to be something too big, mainly for testing stuff ig) (If a sound effect like the Mochi Buzzcut is delayed, it probably means you're lagging) art & code by me some sound effects from Blox Fruits (Roblox) although original source not determined Mochi Buzzcut sound from Anime Battlegrounds (Roblox) but orignial source from One Piece Patch Notes (newest at top) -fsr came back after a bajillion years and changed dummy -QOL/Bug Fixes -Added Gomu (WIP) -Added Burning Mochi (R) (WIP) -Improved Buzzcut -Added Ice C; Ice Age -Improved Mochi Fist (squash & stretch, looks more like a fist) -Added Dummy -Background -Added Buzzcut -Improved sound -Screen Shake #bloxfruits #onepiece #gpo #blocksfruits