Like in most scrolling platformers, use left and right arrows (or a/d) to move. Up to jump, space to use orbs/launchers/peashooters, and down to spawn a grass platform (If you have enough grass), this was playtested very little, so there will probably be bugs. Let me know if you find any.
Credits to: @Griffpatch for the Scratch Cat costumes Plants VS Zombies for the peashooter Nintendo for the Piranha plant Nintendo for the main music (Piranha Creeper Creek from Super Mario 3D World) Nintendo for the "purple flower" music (Super Star from Super Mario 3D World) Development log: Jul 15: N/A (contest unknown) Jul 16: 30 mins of brainstorming work (Found contest at 4 PM) Jul 17: 1 hr of basic art - figuring out leaves and stuff Jul 18: Scrapped first brainstormed idea (b/c not feasible for 2 weeks + wasn't sure how to operate the gimmick properly), New idea + the bulk of the art (3.5 hrs) Jul 19: More artwork + coding collectables (2h) Jul 20: General work - imported music + more art + coding enemies (2h) Jul 21: Not as much time - 1.5 hrs of housework, 1h of general game coding (like orbs and launchers) Jul 22: Procrastination - 1h - Very little was done, main thing user interface and grass platform Jul 23: 2h, Sound searching, Vines/Trees, Our peashooter Jul 24: 1.5h - Levels 1-3 built and done Jul 25: 2h - 4-6 done, 7 started Jul 26: 2.5 hours - 7-8 finish. Also found and fixed bug (1h) Jul 27: 5h - 9-14 finished, 15 begun. Realized that the deadline was 10:00 am on Jul 30, so I wouldn't be able to work on it that day Jul 28: 6.5h - levels 15-21 finished, 22-25 begun Jul 29: 1.5h - levels 22-25 finished (They're the same) Total: 32 hours of work