Left Right Arrows - Move Up Arrow - Jump Z = Lunge X = Double Jump C = Parry when projectiles are close to Scratch Space= Shoot Down while in air - Quickfall F=Roll Dodge To attack the boss you must follow the missiles to the weak point. It's the third boss of my ''storyline''
The boss mechanics and the boss in general are inspired by the Mario Galaxy bosses Megaleg and Digga-Leg. The music is Digga-Leg's boss theme.