Prepare to enter the dojo of Yōso no Ken, where two elemental warriors, Jei and Andi, clash in an intense battle featuring their distinctive movesets. Jei, the aqueous master, goes head-to-head with Andi, the wielder of lightning, in a thrilling confrontation of strategy and skill. Instructions: Jei - The Aqua Warrior: Jei's fluid motions and proficiency in water-based attacks bring a unique flavor to the arena. Employ a mix of rapid jabs, sweeping kicks, and potent special moves to outwit and overwhelm your opponent. Normals: Block (s): Block opponents' moves and leave them open for a punish. Jab (c): Swift and precise punches to control the flow of the fight. Kick (a/d + c): A forceful kick for creating space or punishing opponents. Sweep (s + c): A low, sweeping kick to trip up your foe. Specials: Taifū no hiza (v): Execute a disruptive knee attack to throw off your opponent's balance. Tsunami keri (a/d + v): Unleash a double-hit kick with the force of a tidal wave. Borēdohando (s + v): Engage in a rapid blade hand slash, catching foes off guard. Mizu ken (b): Deliver a stunning water punch, temporarily immobilizing your opponent. Mizu keri (a/d + b): Leap into the air and launch your opponent with a powerful spinning kick. Kanketsusen (s + b): Summon a geyser, launching your opponent skyward. Finisher (Gained by achieving a 7+ hit combo): Ōkina nami (n): Summon a giant wave that deals huge damage and sends opponents flying. Andi - The Thunderstruck Dynamo: Andi, crackling with electric energy, harnesses the power of lightning to shock and awe. Employ a combination of electrifying punches and nimble movements to keep opponents guessing. Normals: Block (down arrow): Block opponents' moves and leave them open for a punish. Jab (1): A quick jab to maintain control of the battle. Long punch (left/right arrow + 1): Extend your reach with a powerful, long punch. Sweep (down arrow + 1): Sweep your opponent off their feet with a low-hitting strike. Specials: Rakurai (2): Unleash a stunning electric strike, temporarily paralyzing your opponent. Raimei (left/right arrow + 2): Perform a damaging electric clap that packs a punch. Korogeru (down arrow + 2): Roll around your opponent, knocking them over and gaining positional advantage. Daburu denki (3): Engage in a double-hit electrocution attack that leaves opponents reeling. this move can be canceled into other moves to keep the combo going. Denki hiji (left/right arrow + 3): Launch your adversary into the air with a powerful elbow strike. Sandākikku (down arrow + 3): Deliver a thunderous low kick that shocks opponents and disrupts their footing. Finisher (Gained by achieving a 7+ hit combo): Denki shiage (4): Unleash a great bolt of lighting that deals huge damage to opponents, and leaves them stunned, unable to move. Select your warrior, master their moves, and emerge triumphant in Yōso no Ken!
Please note that this version is a work in progress, and you may encounter a few bugs along the way. Your valuable feedback is highly appreciated, as creating this game has been a labor of love, taking considerable time to reach its current state. Drawing inspiration from classic fighting games like Street Fighter and Tekken, I've infused Yōso no Ken with my unique style and vision. Dive into the fray, explore your potential, and share your thoughts in the comments. I'd really appreciate it! P.S. This is what I did in high school instead of studying.. Shhhhh.. Secret Character input: 6+7+8+9 within second 1 of start <><><><><><><><><><><><><><><><><><><><><> #games #art #all #games #art #all #games #art #all #games #art #all #games #art #all #games #art #all #games #art #all #games #art #all #games #art #all #games #art #all #games #art #all #games #art #all