--- GUIDE: ↪ Move your character using WASD or Arrow keys. ↪ R to reload, LMB to shoot/swing. ↪ M to return to menu. ↪ X to send a message. . • Due to moderation, only quick-chat is available. ↪ Space to freeze camera position ↪ Z for diagnostics (ping, fps, etc.) ↪ Your objective is to win the match, do this by capturing the flags marked A, B and/or C. (Number of capture zones varies with the map, could be 1, 2 or 3.) --- EXTRAS: ↪ Your team is chosen automatically based off your slot. ↪ You can customize your loadout in the menu - do this to fit your playstyle or customize your character. ↪ A match ends for the following reasons: . • Running out of time (5 minutes) . • A team getting 24 points (by holding flags) . • The server host changing (potentially, as a debug) ↪ Fun fact! You can shoot a grenade to detonate it. --- NOTICE: /!\ Due to cloud limitations, a delay will be present between you and other players. I have tried my best to optimize it but still expect ~400ms. Please check the following link if cloud variables don't work: https://scratch.mit.edu/projects/1233851863/
A revitalized game idea that has been sitting on the shelf for about a year. I hope you guys enjoy! Forum: https://scratch.mit.edu/discuss/topic/884598 ↪ Leave a comment on there if you'd like! --- CHANGELOG & ROADMAP: • v0.1 - Core mechanics • v0.2 - Menu & loadout system • v0.3 - Multiplayer engine & Matchmaking • v0.4 - Semi-final touches & Comms • v0.9 - Pre-release & Patches • v1.0 - Release • v1.1 - Map(s) • v1.2 - Armor & Effects Revamp • v1.3 - Major fixes, Effects, & Grenades! • v1.4 - Multiplayer Overhaul • v1.4.5 - Graphics Changes & Offline "Features" • v1.5 - Offline Mode, AI, & Chat TTS ← Thanks for playing! --- TAGS: #multiplayer