How to play: Each player starts with whatever HP you want, both players take turns playing cards. Cards have 3 important stats Attack Damage (ATT), which controls the base damage that is dealt Recharge (RE), which controls how long you must wait before you can play a card from that slot again Special Ability (*), each card can do something different, the special ability explains what it does Play a card, wait for your opponent to play their card, and see the results!
Pro Tip: Don't let all your cards be stuck recharging, or else you'll have to skip your turn and take an extra 500 damage! Speed Tip: If you don't type in a valid number for how much HP you want to start with, you start with 1,000 HP