IMPORTANT: Use this link or the project won't work: https://turbowarp.org/881971236?hqpen&offscreen&turbo This project only works if you do this: 1. play on turbowarp 2. play with turbo mode on 3. turn on remove fencing and high quality pen Share your world save codes here: https://scratch.mit.edu/discuss/topic/693863 Controls (also in-game): [WASD] to move around [space] and [shift] to fly up and down [E] to open inventory/hotbar [M] to save the world FAQs Q: Why does the screen look messy when I move? A: The project renders at a lower resolution when you move, so you don't lag out. This is scratch, and it's rendering as fast as possible. You can turn the resolution down in the settings. Q: Why does the menu look bad? A: Try turning on remove fencing, if it's not already on Q: Why am I stuck in creative mode? A: I ran into the project size limit, adding any more code would make it so I couldn't save the project. Q: What am I supposed to do? A: You can build structures, experiment with the lighting, take screenshots, and share your world codes. Q: Why does the grass sometimes look weird up close? A: Ambient occlusion is being weird, I don't want to fix it. Q: How did you code this? A: To put it simply, it uses a lot of math to calculate how each pixel should be colored by simulating light rays in a world. Q: How do I break blocks? A: Select the blank box on your hotbar and click Credits: Minecraft for the music/some assets I used blender to create the 3D model in the intro @-Rex- for the quicksort used in the 3D engine (intro) @tsf70 for the tri fill used in the 3D engine #all #games #minecraft #3D