WARNING: The pointers take forever to work, so using turbo mode would be optimal if used in a game C++ uses pointers, which are memory addresses that are assigned to a pointer variable. The pointer variable searches the address location and connects to a value using a dereferencing operator. In Scratch, Multivariable Lists (at least Matrices) are not fully supported. So this pointer system I have prototyped can theoretically make a List of pointers of lists, so when you access one of the elements of the list, you can use a dereferncing operator to access the list
Credits to my C++ class Also feel free to mess with the application (main / when flag clicked) function to create your own lists of list pointers.