Hello, and welcome to my ball physics project! I've wanted to make ball physics for a long time, and I finally decided to tackle it. I'll be honest, it was a challenge! But once I finally made the physics engine, I didn't know what to do with it! So I finally decided on giving the player control over the ball, and making a platformer. But I couldn't think of a story line that wasn't cheesy, so I instead decided to make this a demonstration of my physics engine. (And text engine, which I made for the sake of the game.) Anyway, the terms of use are in the project, but I'll write them here, in case you can't complete all the levels. If you didn’t know, I have a new account, with a couple AMAZING games! Here it is: @ThunderBoltCoding -------------------!--INSTRUCTIONS--!---------------------- Use the arrow keys, WAD, or touch the screen to move. You can jump with up arrow, W, or touching the top of your screen. Try to get to the right, but sometimes you will have to go up or down to get there. Just kind of go where you can. -------------------!!!_TERMS OF USE_!!!--------------------- You can use anything in the game you want, except my intro, as long as you give me credit, by posting my name in the credits as @cs8459611 and/or in the game as @cs8459611 or @ThunderBoltCoding. Instructions for easy user use are in the sprites. To see the sprites and code, click the purple: "See inside" button at the top right. To take the sprites for your use in your own games, click the bottom of your screen on "backpack", and click and drag the sprite into it. Since you read this far, I'll give you a tip, you need momentum to jump.
The music was free. All art and code by me. Check out my new account: @ThunderBoltCoding for more fun. Updates: August 30th, 2023: Added game break detector and reduced game lag. August 31th, 2023: Fixed text engine that I accidentally broke when reducing game lag. ? !