[Space+Flag] Disable CDs For those who just wanna do cool, stupidly long combos. Sorry Zero CD remixers.. gurararara... (You can still do combos with >1000 hits without 0 CD lol) [Passive 1] Demonic Form You move faster than the engine's average, but jump lower than average. [Passive 2] Burn The Burn effect extends your combos, slows the dummy's Regen from having Hurt inflicted, and does a little extra damage. One "stack" of burn lasts 20 frames; and it adds one to your combo per "stack"; or 2, depending on the timing of extra moves. Burning decreases at half the speed (meaning more damage) if you're not using a skill. [E] Double Kick (6s) A two-hit combo with autoaim. The second kick Burns the dummy for 5 stacks. Can be used midair. [R] Crazy Clawing (4s) A close-range chop that, on hit, performs a large barrage of invisible claw slices. [T] Bloody Heel (5s) An area-of-effect blast of fire in both directions, complete with a very short ranged heel slam that can hurt the dummy slightly. Can be used midair. [Y] Exploding Blood: Set Ablaze (8s) A player direction-aimed projectile that, as the name implies, explodes - dealing massive damage and equally massive Burn to the dummy if hit. Its initial trail also burns the dummy, and it blows up either when hitting the edge or actually touching the dummy head on. [F] Exploding Blood: Frenzied Rampage (60s) (CD is 15s if you miss) Short ranged kick that combos into a barrage of kicks before an equally large barrage of heel slams, finished with a double kick. Inflicts an insane amount of Burn.