Dungeon Delver is a dungeon crawling game about getting as far down as you can without dying. Using your blade (and knives) you must hack and slash through every enemy to make it to the next floor, but be warned! The farther down you go, the more enemies appear and the faster they are! Do YOU think you can be the person to make it down the farthest? CONTROLS WASD - Movement MOUSE - Aiming sword (Just hit them with it) SPACE - Dodge roll (Rolls towards your mouse) E - Throwing knife M1 - Buy things in at the shops (Hover over them to see what they sell) ENEMIES (More MIGHT be added later.) Grunt - Just a basic enemy, takes 3 hits to kill. Fireball - Spawns randomly and shoots towards the player. Fireballs can be destroyed by the sword. Goo - Purple liquid that scatters the ground of the dungeons. Goo is harmless but when standing in it you slowly become slower, making it harder to dodge other enemies. Poison - Green liquid that is splashed across the ground of the dungeons. Standing in the poison will slowly hurt you. Spikes - Black holes in the ground. When stood upon, spikes shoot out and damage the player for 10 hp every second. NOTES I was just kinda bored and thought this would be fun to make and BOY it was. I hope you all enjoy playing it as much as I enjoyed making it. Please feel free to give suggestions or bugs in the comments! Sound effects generated by JFXR All art and code by yours truly. Music from MM7 (I think) LOG AUG, 13, 2023 [2 views]. - Released :D Aug, 14, 2023 [2 views]. - Few bug fixes and tweaks. (Mines wont spawn on the ladder now. Fireballs speed scales with floor) Aug 15, 2023 [3 views]. - Added 2 new traps, Poison trap and spike trap. Info in the enemies section. Added an arrow that points to the ladder once you beat the floor.