////////////////// CONTROLS //////////////// While on planet: Left & Right to walk around. Up to jump. Down to place a Spawnpoint. While flying: Left & Right to steer. Up & Down for jetpack. Use I and O to zoom (zooming is kinda buggy) Use Space to teleport to your Spawnpoint. Hold M to see the full Map (it also pauses it) WASD also works. /////////////////////////////////////////////////////
WARNING: THIS IS ALPHA Glitches, weirdness, exists!!! Feel free to post glitches in comments, it will take me time to make this 100% functional. MULTIPLAYER ENGINE BY @griffpatch Original game by @Thebenjiball Multiplayer engine integration done by me The multiplayer engine is not that well integrated into the actual game. I haven't done much more than to prevent the planets from being randomly generated (due to how this project is made, that took forever :D ) Squitoe is not yet disabled. I should figure out how, otherwise everything will look plain weird. TODO: 2: Regenerate all planets when nobody is online 3: Increase quality of other players (at least make their flames visible to us) 6: Basic chat implementation (NOTE: I will be allowing only FIXED options from a list. Transmitting anything else = against scratch rules) 7: Special skin for the person who found all planets fastest / found most planets 10: Player locations are visible on map and minimap 11: The circle on the edge of the screen (caused by someone else going beyond your view) should point where that person actually is. Currently, it does not 12: Making other people actually dissapear if you open the map, instantly. 13: I think I messed up the planet generation slightly. Will have to check - basically, the planet spawning rules changed slightly by mistake 15: See who else is online UPDATE LOG: v0.1 (13 August 2023) initial version (unshared) v0.2 (14 August 2023) shared - disabled random planet generation v0.3 (14 August 2023) added username transmission, different colors for other cats (currently random), other miner updates.