Welcome to Phusion Engine, the older vec3D engine that is hopefully easy to use... Please comment on any issues and ill try to help or update. Press "See inside" to change the graphics settings for the demo It didnt crash, its just loading... Here's the spec requirement (Ikr, no way this is scratch)--- (This is for maxed graphics settings) 8GB ram or more, Integrated GPU or better Amd 3600/Intel 7400 or better This does not work well in scratch, please use turbowarp: turbowarp.org/882408180
!! Outdated !! https://scratch.mit.edu/projects/911468701/ This is ready for games To render the thumbnail: set Resolution to 100, Scene to 3, and Texture Resolution to 100 This is just a simpler Open GL for scratch. I'll call it SOGL graphics then, yeah. I'M PUSHING UPDATES HOURLY!!!!!!!!! (Sometimes) Dev Log- Update 1: Added 3D Triangles Update 2: Added Objects Update 3: Added Textures Update 4: Added Lighting Update 5: Added Z Clipping Update 6: Added Per Pixel Lighting Patch 1: Fixed Z Clipping Patch 2: Fixed Lighting Update 7: Added User Friendly Engine Update 8: Added OBJ Support Update 9: Added Normal Mapping Update 10: Added Specular Lighting Update 11: Added Phong Specular Lighting Patch 3: Fixed Ram/Loading Issue Final: Discontinued, Working on final installation of this experiment in https://scratch.mit.edu/projects/911468701/ Issues-- Lighting breaks when Z Clipping is active. Should not effect user game files, fixes should be uploaded in patches 4-10.