It is highly recommended to play on turbowarp instead of scratch. It will make your experience smoother and more bug free. https://turbowarp.org/882441555 Diep.io Boss Rush 1 Remastered A fan remaster of a fangame for diep.io, taking place in an alternate universe. I will do my best attempt to recreate Diep.io Boss Rush while still rebalancing it to be fair. For retexturing Do not rename or change the order of the sprites, do not modify the sprites named big or massive. Do not make the sprites bigger than big or massive. Dialogue are in the lists: Boss Messages, Custom Messages, and End Level Dialogue. Do not change the order of the music, if you want to replace a certain music, just delete the audio file and place your replacement in the exact same position as the one you just deleted As for those wanting to make bigger changes Advanced knowledge of scratch is required if you're doing something other than just changing the textures, music and dialogue. If you need help then ask me on my profile, I will list a full explanation of my code, but again you need to have a decent understanding of scratch even with my help. Not sure if they even work, but here are tags #diep #games #bossrush
Thanks to @Commandimations for the original Diep.io Boss Rush and Diep.io Boss Rush 2 Changelog: ??? (Release 1.0): Finished everything else 26/9/23 (Alpha 4.0): Finished Level 4... 24/9/23 (Alpha 3.2): Added Alien Spaceship 18/9/23 (Alpha 3.1): Started work on Level 4 5/9/23 (Alpha 3.0): Finished Level 3, was originally going to give Summoner Polygon conversion but that would've been too complicated to make 4/9/23 (Alpha 2.3): Finished Warden, fixed Crasher Knight on Brutal 3/9/23 (Alpha 2.2): Finished Crasher Knight, moved first upgrade of Level 3 to between Satellite and Crasher Knight (formerly before Satellite) 1/9/23 (Alpha 2.1): Started work on Level 3 20/8/23 (Alpha 2.0): Finished Level 2, fixed some bugs regarding Elite Skimmer, and nerfed Fallen Overlord 19/8/23 (Alpha 1.4): Added Elite Skimmer 16/8/23 (Alpha 1.3): Finished Elite Battleship, devised the system of Guardian replacing unmade bosses, removed Guardian's dash-turning on Brutal Alpha 1.2: Changed some dialogue and added a custom message to Level 2 15/8/2023 (Alpha 1.1): Bullet colour now changes with tank colour, and started work on Level 2. 14/8/23 (Alpha 1.0): Initial project creation Known bugs: Proxim's projectiles lag behind on Scratch (untested for Turbowarp) Resolution: randomly fixed itself...?