grey is stones blue is water purple is barnacles orange is predators you can drag around the barnacles and predators if the simulation is not interesting when the barnacles or predators come into contact with water they will be dragged in the direction that the water is flowing. if the "waterdirection" variable is <0, they will move leftward, vice versa predators eat barnacles upon contact and get bigger
how to improve for next simulation. 1. use math to make the amount of energy in the ecosystem stay constant. energy can be transferred through eating or splitting. this way, the ecosystem won't grow out of control or shrink to extinction, which will make testing more convenient. 2. create a set of clearly determined world rules with one input and one output wow this sounds like a worthwhile project