move around the mouse avoid the ball (except for the clock) there are currently 3 phases: blue ball: moves around randomly spiky fireball: moves around very fast and randomly and attacks the player if they are touching the edge clock: stays in the middle and launches attacks at you -clock attacks: -rewind time - shoots an unavoidable projectile that reverses the player's movement -slow time - pulses maroon, slowing the movement of the player and cooldown -speed up time - pulses maroon extremely fast, hastening the player's movement and cooldown -prison - the clock grows big. during that time if the player touches the colour black they will lose -timestop - pulses so much maroon that the effect freezes, stopping the player in their tracks but does not affect the cool down of the attacks player abilities: spacebar - makes the player dash forward w key - speeds up the player for 3 seconds (can be used to escape timestop or slow time) s key - makes player dash backward a key - makes player dash left d key - makes player dash right q key - player will go to a random position on the map and return the the cursor (risky) e key - change the course of the ball (if it is a random moving one) all abilities have a 0.5 second cool down that apply to each and every one
how to get the phases: blue ball - press green flag fireball - touch the edge when the blue ball is fully active or when the clock is in its animation clock - touch the blue ball or fireball with your mouse, you might fail this one