rip Almost Required to run the game: https://turbowarp.org/829077262?hqpen&clones=Infinity&offscreen&limitless (Copied old project foods versus liquid to make this more findable and fix it.) Controls Mouse to place and open shop While hovering over a tower press space to give it an upgrade (50$) While hovering over a tower press Q to delete it (Slight refund) Click to start next wave Click shop to shop Click tower to buy You have 3 towers, each with its own special abilaty and stats, each can be upgraded, They cannot be placed on obstacles, with many enemies coming and a strong boss who do you think will win.
THIS GAME IS IN BETA, ITS QUITE GLITCHY Credit to @warfame for the tutorial :D Updates v0.2.1 Pizza man path 1 is complete v0.2.0 Blobbos is complete, maps got remade, pizza man is starting to be made. Every liquid sprite is done other than acids, bosses, and magic water variants. Worked more on enemy data. v0.1.0 Blobbos's left path is complete crosspathing is almost done. Some music and boss concepts are done v0.0.1 The upgrade system is almost complete, (other than crosspathing) Game over screen changed more enemy sprites remade v0.0.0 Finale starts being made, some balance changes + enemy sprites are being remade Note: C updates are unimportant updates, usually for balancing B updates are minor updates, for example adding a few enemies A updates are major updates, these might add new bosses or mechanics. D updates arent listed here, they are updates I put in that dont change anything, scroll down to find them. The updates go like this vA.B.C C resets when b is added and b resets when A is added Game is now in beta --------------------------------------------------------- Check Foods VS Liquids to see Alpha updates D updates ---------------------------------- 1.1.0-D18-Added thing that sends you to a turbowarp link, this is very important to run the game 1.1.0-D17-added a bunch of tags 1.0.2-D16-began developing chilli gunner 1.0.2-D15-added startings of alpha to omega enemies 1.0.2-D14-added the startings of enemy type seeing 1.0.2-D13-Added foundation to make Acida and Acido work, also added foundation for summon enemies 1.0.1-D12-Added sprites for Acida and Acido 0.3.0-D11-Changed blimbo to instead of charge attacks have them buffed like blobbos, changed shop text to correspond 0.3.0-D10 Added sprites for acid and swamp bosses 0.3.0-D9 Changed toxic waste to be slightly slwoer but with more hp 0.3.0-D8 Changed tortilla trap to tortilla farmer 0.2.0-D7 Created sprite for tortilla trap 0.1.1-D6 Changed death mechanics slightly 0.0.2-D5 Changed blimbo shop text to say way instead of WAYYY to fit better 0.0.2-D4 Changed popcipop shop text to fit the shop better 0.0.2-D3 Changed potato bomber shop text to say group damage instead of high damage to match its nerf 0.0.2-D2 Changed pizza man shop text since it was outdated after his revamp 0.0.1-D1 Changed potato bomber and banana launcher to use if blocks instead of repeat until blocks Ignore this ----------------------------------------------- #