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You should probably skim through the instructions! YOU SHOOT BY HOLDING DOWN SPACE(OR MOUSE) AND ONCE THE BLACK BAR FILLS UP HIT SPACE(OR CLICK) AGAIN!!! --FULL SCREEN FOR CROSSBOW TO WORK, THE SIZE IS ONE PIXEL WIDE-- -notes: unable to switch weapons during a nova/grenade/antimatter dmg will set to zero afterward, no weapon loading during either, hold down space then release space to set off nova, only buy one antimatter bomb at a time, j to switch to ranged, k to switch to melee- INSTRUCTIONS: -------------------------------------- Move: wasd/arrow keys to move Shoot: space-bar to charge, after charged the non-automatic weapons will need you to shoot with another space-bar click Reload: look at the rising black bar on the right Switch Weapon type: Ranged/Explosive: hit J, Melee: hit K Teleport: once bought press c, teleports to mouse =Enemy types: Zombies: >reg: speed:0.5 dmg:10 hp:20 special:none >speedy: speed:1 dmg:10 hp:20 special:none >strong: speed:0.5 dmg:15 hp:20 special:none >gaint: speed:0.25 dmg:20 hp:100 special:half dmg taken >twin: speed:2 dmg:20 hp:40 special:none >explosive: speed:10 dmg:50 hp:1 special:explodes >Gunboi: speed:0.5 dmg:10 hp:60 special:shoots a gun Things: >reg: speed:0.5 dmg:10 hp:30 special:none >strong: speed:0.5 dmg:15 hp:40 special:none >speed: speed:1 dmg:10 hp:40 special:none >all-around: speed:1 dmg:15 hp:50 special:none >big: speed:0.2 dmg:25 hp:75 special:none >twin: speed:1 dmg:20 hp:80 >camo: speed:0.5 dmg:25 hp:75 special:turns invisible after hit >spider: speed:1 dmg:80 hp:200 special:none >freeze: speed:0.5 dmg:10 hp:150 special:freezes when hit >money drain: speed:0.5 dmg:10 hp:35 special:drains money >vampire: speed:0.5 dmg:10 hp:35 special:heals itself and damages you >ammo eater: speed:0.5 dmg:10 hp:35 special:eats all your ammo >Mimic: speed:0.5 dmg:25 hp:250 special:spawns from crates >Gunboi: speed:0.5 dmg:10 hp:90 special:Shoots a gun Bosses: >Zombie king: speed:0.1 dmg:100 hp:2500 special:none >Spike: speed:0.1 dmg:250 hp:100 special:none >Freezer: speed:0.5 dmg:25 hp:250 special: freezes >everything but itself <=====> >Spider: speed:1 dmg:25 hp:10000 special: none >Elemental: speed:0.5 dmg:25 hp:250 special: freezes everything but itself, causes fire haze, summons monsters >MissleBoi: speed: 0.5 dmg: 5 hp:1500 speacial: shoots missles <=====> >Freezeburn: speed:0.5, dmg:100, hp:100000 speacial: freezes everything but itself, causes fire haze, immune to explosives, move that makes it go back then charge at you >Earthquaker: speed:0.5, dmg:100, hp:100000 speacial: causes earthquakes, immune to explosives, move that makes it go back then charge at you >Spawner: speed:0.5, dmg:100, hp:100000 speacial: Spawns bosses and things, immune to explosives, move that makes it go back then charge at you =Ranged Weapons:J key (and keybindings): 1Crossbow: low dmg, med reload, useful for hordes 2:Pistol: med dmg, med reload, ok for non-hordes 3:Minigun: low dmg, low reload, useful knockback 4:Sniper-Rifle: high dmg, high reload, boss killer (upgrade=dmg&reload +) 5:LASER: high dmg, high reload, constant dmg, great for anything 6:Grenade: high dmg, med reload, area dmg, found in crates or buying, one time use 7:Nova: HUGE dmg, high reload, area dmg, read the notes for shooting assistance, if ranks existed this would knock the nuke out of the water 1: double crossbow, double dmg, upgrade is buy only 8:Anti-Matter Bomb: disintegrates upon impact, no reload, area dmg, 15 second from load will explode, if in hand after 15 it explodes you, will take the rest of 15 seconds after placing to explode 9:Mech: e to activate, z=medic mode(space to heal, speed +) x=power mode(space to attack, speed-) uses power instead of ammo, dmg high, reload low 2:Shotugun: Pistol upgrade: x5 bullets 0:Rocket Launcher: high dmg, high reload, area dmg 5 per reload 5:Godray : high dmg, no reload, Upgrade of laser 3:Gold Gun : high dmg, no reload, upgrade of minigun 0:Black Hole : very high dmg, med reload, sucks in enemies, aoe dmg, upgrade of rocket launcher =Melee Weapons: K key (and keybindings) 1:Knife: low dmg, low reload, free 2:Katana: high dmg, low reload 3:Spear: med dmg, low reload 3:Double Sided Spear: High dmg, low reload, upgrade 4:Big Blade: High dmg, low reload, inspired by final fantasy buster sword 5:Earth Hammer: super high dmg, low reload, small earthquakes 6: Lightsword: insane dmg, zero reload, large range 7: Sun Ray: high dmg(charges to reach higher - no max dmg), low reload, short range, high dmg projectile =Drones: in shop Reg drone:low dmg, med reload Missile drone: med dmg, med reload Laser drone: high dmg, high reload Sniper drone: very high dmg, very high reload Blade drone: high dmg, constant dmg Here's the forum: Official game: