This version of the game is no longer being worked on. Here’s the link to the new version: https://scratch.mit.edu/projects/1241364819/ ----------------------------------------------------------------------- Welcome to the start of another big project! Manage resources, weapons, and your wits as you experience the beloved survival horror franchise from a whole new perspective. [Controls] WASD - Movement / Scroll menus Space - Sprint E - Interact / Select menu item Lmb - Fire weapon R - Reload weapon F - Melee Z - Use First Aid Spray to heal one health states [Updates] Ver. 0.7.0: Original Release Ver. 0.7.1: Added a zombie, damage stats, and lighting Ver. 0.7.3: Balanced critical, better hitboxes, bullets no longer go through walls, Leon has armor now Ver. 0.7.4: Fixed recoil for m9, w870, and m37 Ver. 0.7.6: Put the weapons into their own conditionals, and change if-then statements Ver. 0.7.7: Fixed shell ejection clones not cloning the casing costume Ver. 0.7.8: Added crosshairs, fixed minigun Ver. 0.8.5: Added ambiance and music Ver. 0.8.8: Bug fixes, new and updated sprites Ver. 0.8.9: Unadded some features to fit to Scracth team's guidelines and also fixed a glitch where you could shoot 2 times at once with the shotgun if clicked fast. Major Update 1: Fixed recoil animation issues, added ADS, added reloading, fixed starting menu title screen's letter placements, fixed zombie sprite with an easy-to-use spawning system as well as a system for getting caught on a wall where the zombie in question will turn away from the wall and stand there. This indicates they have *lost the player*, who can catch their attention by touching them or harming them. Fixed sprinting system as well as added a new *dynamic* Stamina bar below the player, revealed/hidden the Max Ammo variable where it matters, fixed the shotguns and made them unique from each other, made it so that when the Minigun is out of ammo, the player loses it and has no gun until a new one is acquired, fixed sprinting speed, fixed hitbox size, added gun menus to the workbenches, added armor menu, fixed zombie-related issue to where the zombie can now take damage while stunned, added music, added Leon footstep and breathing sounds, added health system, added armor system, made ADS still slightly randomized aim but less so when hip firing, added MedSpray, added I-Frames to the player so you can not lose all armor or all health in less than a couple seconds, added character change option [Credits] Most code, art, and sprites are made entirely by me. Special thanks to for the help on the weapons and for the huge (and unexpected) support! I'm very confident that this game will continue to grow. Future updates will include: - More appealing sprites (hands, models, bodies, etc.) - Custom ammo and supplies counters (Not variables) - Reload, breathing, and walking/running animations - Inventory system - New rooms, locations, and secrets -Better gameplay to enhance the experience - Enemies and bosses - Puzzles - Safe rooms and collectibles - Save system [TAGS]