Space = Randomize again Left Arrow = Previous tower Right Arrow = Next tower This is intended for when you have all modules unlocked. #1 on the list is the attack type. If #2 is "Relic" equip the towers relic if it has one. Continue to apply modules going down the list from the top until all slots are taken. If a tower is unable to equip the module, just add the next one going down the list. The only exception to this rule is the Buff tower. If there are no buff modules left, take the first buff module you equipped and place it on the buff tower. Replace the module on the tower you took it from as if you were still going down the list
This is a random module generator I made for Modular Tower Defense https://www.roblox.com/games/12855089125/Modular-Tower-Defense#!/game-instances. It's intended for 100%ed save files so yeah. Note that I didn't take the time to take modules that apply to only one tower or only one per tower.