This is an extended version of ExpantaNum.sb3, an extension of OmegaNum.sb3 (https://scratch.mit.edu/projects/337265163/) It was extended to partially support encoded third entries. The number engine that can reach as high as g_1000 using Graham's function and can easily represent Graham's number. In order to use it, click inside and read how to. Click the center button below the two magnifying glass to find the manual. Backpack the sprite if you want to use it in your projects. *ADVANTAGES:* >Can reach K200000=10-->10-->200000-->2 in PsiCubed2’s letter notation >Data stored in a variable (but converted to list during computation, but you don't need to worry about that) >Fast at low values below 10^^^^^^^^^^10 >Partial support for negatives *DISADVANTAGES* >Needs the user to keep track of normal and encoded >All operations need to use the engine >Only two displaying formats so far >Getting progressively slower the more layers you have >Wildly inaccurate at high values >The sun gets rendered as "|" if the font "a little sunshine" is not used...
Thanks to Patcail for the original project ExpantaNum.sb3.