~~ One Button Bounce v0.5.11~~ ---------------------------------------- - If you see a purple version of you, it's another player! - If you need an access key, I'm making an update. - This game will not be finished! ---------------------------------------- Tags #games #all #mobile #mobilefriendly #platformer #mouse #pointandclick #cloud #multiplayer #new #updated #edugamestudios #edu #edugame ---------------------------------------- Access key list (In case you forgot your key) - !B2S19B2 - G8C3E5A1 - b2j10c3 - pr3c2b5e - i9n14f6i9 ---------------------------------------- Comment 'Blocki'
Credits will roll after the first 14 levels. Don't copyright strike me please. The credits are in-game. ------------------------------------------------ ~ One Button Bounce Update Log ~ ------------------------------------------------ ⬇️~~Scroll~~⬇️ 0.0 ~ Alpha Release Added - Collisions - Win portal - Jumping 0.0.4 Fixed - Bug that made you randomly restart levels - 'Ability' to glide up the edge of the level - Win portal being in the wrong place - Player starting in the wrong place 0.1 ~ Music and Slime Update Added - Orange walls - Green ceilings - Music (Good fellow by Komiku) - Music switcher to set it to another music - Jump sound effect - Wall collision sound effect 0.1.2 Fixed - Jump sound playing when sticking to slime. - Game music not starting properly sometimes 0.2 ~ Hazards Update Added - Lasers - Lava - Sounds that play upon death - Player burning after touching a laser or lava - Music slowing down after dying 0.2.3 Fixed - Music not playing at the start of the game - Player's dead pile of ash clipping into walls - Dead player's pile of ash being able to jump 0.3 ~ Voids Update Added - Void - More music (Excursion Funnel by valve) - Game music change to E.F. when in voids Changed - Win portal animation in the void - Win portal sound in voids 0.4 ~ Escape Update Added - Credits (skippable) - More music (Empty Halls by Edu) - Two cutscenes - One cutscene plays after you click a few times 0.5 ~ Graphics and Gimmicks Update Added - Particles spewing out of the win portal - Access keys when the game is being updated - Voids apply a chromatic shader to text Changed - Player is now orange instead of purple - Colour of the walls 0.5.1 Changed - Access keys are now unique to everyone 0.5.3 Fixed - Credits becoming unskippable - Red part of 'bugged' text killing you 0.5.5 Fixed - Cloud players disappearing on levels 12 and 13 - Other players being visible during the credits 0.5.6 Fixed - Player being behind text until you click 0.5.7 Changed - Takes less time to show a hint on the 'end screen' 0.5.11 Added - More text on level 1 Changed - Level 3 layout forces the player to use the slime - Level "Return Trip" layout stops cheesing Fixed - Art inconsistencies between levels