~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Echo is my reference to the Minecraft mob known as the Enderman. Ignoring why my computer always autocorrects that word to Underman, Echo is a watcher of many worlds. She sees the world as her little interactive television with live audience and things like that. She normally behaves like a stalker with no means of harm. However, similar to the Enderman, she'll change if she comes within eye contact with someone else. It's a different interaction every time. No one knows what will happen to you if you look at her, so nobody tries. And this makes her very lonely... so... she wants to play with Greenic today. (or, should I say, 'tonight', because it's night-time here.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Controls: WASD to move. SPACE to Block. Mouse to Aim Flashlight. Fix the tasks around the area to open the exit gate. Avoid flashing Echo when her eyes are open, as bad things will happen. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Echo will walk around the area, opening and closing her eyes at random. If you shine her, but remove the flashlight in time, she'll teleport in a random spot. However, I've stated what will happen if you don't remove it in time. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits and Notes: Music and Sounds from Minecraft, a few from Scratch Soundboard, and 1 from FNAF. The name "Ravine Shade" is a reference to a Sonic.EXE game that had a zone called "Ravine Mist". Echo is a void dog. As I stated before, she's my reference to the Enderman, also from Minecraft. Just a heads-up, she might actually be scary, so, uh... JUMPSCARE WARNING? :) If not all 5 tasks are visible, they're probably INSIDE the exit gate. Just click the flag again. I'm desperately sorry for the extra long description of this project. To be honest, I didn't realize how long it really was! XD ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~