controls right here: arrow keys - movement A/S/D - jump you can change the controls in the project by editing the 'controls' list UPDATE LOG ------------------------------------------------------------------------- v1.0 5/24/23 - last version before rewrite - main game loop is now accurate to the one seen on sonic retro's sonic physics guide - many more adjustments v0.2 3/6/23 - optimized camera code - added tails' tails (still a w.i.p, can't find slanted running sprites that are separated from tails) - gave tails his pushing animations - improved collision a bit - changed how spindash revving works - added update log - changed how slope detection works (kinda) - switched to GSE's map to test steeper slopes (still compatible with the tiles from v0.1, just modify the 'get level touching' block a bit to get it working) v0.1 2/21/23 - project released
(Note: If Tails is invisible when you delete the mod template, press the green flag. It could help.) Credits: @travisgamemaker, John Tay, and TSR for the sprites of the credits text and title card text of sonic 2. You can make your own template here: https://scratch.mit.edu/projects/882985877/