Currently unfinished. Currently, a clan is generated at the start, random events (only new kits atm) can occur, and you can hunt (and eat). New kits grow up after 4-6 moons, and Apprentices become warriors in 2-5. Each moon lasts 10 seconds by default, with the ability to change it by pressing the settings icon in the bottom right corner. Typing random will set it to a random value between the minimum and 100. The final game should have many of the same systems as the original game, allowing you to hunt, gain and lose fresh-kill, go to gatherings, patrol, and more. Just this time, there should be fewer errors, and I will be able to read what everything does when errors do pop up. Please let me know if you have ideas for win/lose conditions or places where I can get backgrounds (like the camp, hunting, and patrol ones in the original). Remember to check back as I continue to finish the game!