You are the Blue Kingdom (on the right) and you are fighting the Red Empire below is listed some information you need before playing this game -Controls- -Space bar- Summon soldier- costs 5 gold -1 key- Construct/Upgrade turret- costs 5 gold
@michael510 who taught me to make the gamelike speech bubbles, realistic combat, (in a helpful teaching method involving not telling me everything and leaving it up to me to fill in the blanks) and certain ideas -Changelog- 1.0 :Initial Release: The stuff that was in the demo. 1.1: Minor bug fixes. 1.2: Modified the descriptions, mainly capitalizing for a better experience. 1.3: Fixed a minor bug. 1.4: Fixed a bug making it so turrets continued firing after you won, thus firing towards the bottom right corner for no apparent reason. 2.0 :The Go Beyond: Starts to add a bigger world to fight in which will be completed over time: added world map. 2.1: Started setup for battlefield number two. 2.2: Added a little thread of block so that you can see the animations of the banners. 2.3: Hotfix relating to the second base that was gonna be made into said outpost but instead just doubled soldiers and castle damage. 2.4: IDK what I even changed p.s. I just remembered that it involved the outpost/second castle. 3.0 :The Strength In Numbers Update: Started the complete combat system overhaul so that one soldier doesn't defeat 1,000 almost as well as 50 might. 3.1: I give up, nobody dies (in the game)! 3.2: IT WORKS!!! And also continued working on the second fight 3.3: Fixed bug related to the turret glow summoning when it shouldn't 3.4: Re-inverted health bars of blue soldiers 3.5: Fixed a minor positioning bug relating to the second (and incomplete) battle 3.6: Fixed a bug that made it so that damage from high level turrets healed instead of damaging 3.7: Revamped turrets 3.8: heheheh... 3.9: fixed a bug (SOOOOOOOO original)(relating to the turret overhaul) 3.10: You don't know heheheh... 3.11: Can I stop writing changelogs? (stuff to do with the map... again (that's what the hehehehs are for)) 3.12: More turret bug fixes 3.13: More backgrounds for later fights 3.14: Cleaning up instructions and chat 3.15: updated to use new thumbnail feature and removed now unnecessary code 3.16: map updated